The largest aim is to make gameplay more interesting and realistic. The HRE is relatively stable, but it’s not as easy to become a juggernaut. The Muslims should be able to push back against the Crusades without relying on getting lucky catching the main stack disembarking. Christian Spain, especially in the 876 start, should be a little better at hanging on (though it’s still hard). A small number of starts in 1066 have been edited to increase the odds of starting the game in a more historical direction. They do occasionally pop up and rarely do still take hold of big chunks of the map, but that’s the exception, not the rule. The Byzantine rework was designed with checking the Byzantine AI, not making an enjoyable player experience, in mind though I think it could pose a fun challenge.
#Steel faith overhaul mod mod#
One of the aims of the mod is to address some of the immersion-breaking phenomena of vanilla: The Byzantine blob, Mega Millionaire Pope and his Mercs, The Swedish Colonial Empire. One person can only test so much so I really appreciate the feedback from others. If something seems out of whack, please leave a comment and check back in a few days.
![steel faith overhaul mod steel faith overhaul mod](https://i.ytimg.com/vi/ptyJa53uOaM/maxresdefault.jpg)
This mod will be updated frequently for the time being, so check out the change notes from time to time if you’ve been subscribed for a while.
The aim of this mod is to both iron out some of the more glaring issues with the game and make gameplay more interesting and historical.